Sonic Boll 1.7 Available Now!

Download Now! (134MB)
(alternate link)

Change Log

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* Sonic Boll Classic v1.7.0 - Changes since v1.6.2 *
*****************************************************************************

[Known Issues]

- disconnecting gamepads makes the game sluggish
- you can't change screen mode while the game is paused
- you can't pause with gamepads
- skipping replays causes desyncs with ingame death or different lives number
- trying to skip the last stage in a replay crashes the game

[Art]

* added a better font
* added worlds 3, 4, 5 and 6
* added more Mario animations and poses
* added swimming Tails sprites by Valo
* added parallax factor options to skin backgrounds
* added different music for beating a castle
* added optional athletic stage music (X-3 stages)
* added two easter eggs
* added a new multiplayer results screen
* added a final results screen with a graph
* added a replay preview and choose screen
* added pipe and victory sprites for everyone
* added a separate small castle to the master sheet
* added coin glitter and kick particles
* added the ability to use animated brick sprites
* added credits information to skin data
* added better tiling for coin heaven and water tiles
* fixed palette and positioning issues on the base skins
* changed powerup sfx to be optional and part of the world skin
* changed energy diamonds to blue to avoid confusion

[Bugs fixed]

* fixed a bug with the mouse cursor when pointing at the world skin box
* fixed a bug with hurry up jingle and background changes
* fixed an oversight with hurry up jingle length causing silent music
* fixed Mario's horizontal water acceleration being reversed
* fixed Knuckles getting up and spindashing on accident
* fixed issues with the castle camera near the axe
* fixed moving platform placement in all levels
* fixed purple and glitchy lines appearing ingame
* fixed ground pound invincibility frames
* fixed ground pound breaking bricks too fast
* fixed an out of bounds bug with pit death in 4-2 after warp in multiplayer
* fixed pulley platform collision issues
* fixed the score values of some enemies
* fixed numerous multiplayer respawn bugs related to time-up death
* fixed castle brick particles
* fixed issues with player-thrown fireballs
* fixed item drops going through blocks
* fixed camera shaking while standing on moving platforms
* fixed knuckles not climbing moving platforms
* fixed a bug when spinning into knuckles' fireballs
* fixed warp zones, "world v-e" bug and added warp zone and hud text to skin
* fixed the pause screen making the game unresponsive
* fixed a bug with wall ejection causing players to get stuck
* fixed a bug where fire flowers gave two powerups in single player
* fixed checkpoint placement in all levels
* fixed a rare bug when being hit by a block bump while going through a pipe
* fixed a rare bug when being killed while climbing a vine
* fixed a crash related to attract mode loading when there are no replays
* fixed tails flight energy exploit in water levels
* fixed players hitting blocks during knockback trajectory
* fixed being able to confirm certain screens more than once, causing bugs
* fixed several problems with safe respawn coordinate calculation
* fixed dropped items not responding to moving platforms or wall collisions
* fixed difficulties when rolling on blocks to hit them
* fixed an issue with hat-stomping enemies and then getting hit
* fixed an old collision bug with ground pound on boxes
* fixed map skins loading too slowly on stage selection
* fixed window alignment in multiplayer games
* fixed an oversight with fireball despawning range
* fixed a bug related to holding keyboard keys during stage start
* fixed a crash related to koopas and beetles waking up
* fixed sounds sometimes missing when playing with skins
* fixed a crash when playing a second game with less players than last time
* fixed a minor bug with the window closing animation
* fixed the 3 player scoring screen not fitting the display correctly
* fixed random events not being identical during movie playback
* fixed collision with flying cheeps and bullet bills
* fixed several enemies' death animations

[Code and Design]

* added Mecha Sonic as a playable character
* added option to click the same character again to cycle skins
* added right mouse click as the keyboard cursor's b button
* added b button to choose skins in reverse when pointing at the box
* added spin jump (up+jump) and twirl (air jump) to Mario
* added a cpu bot (only for Mecha Sonic)
* added invincibility when leaving the coin heaven in multiplayer
* added the ability to cancel a ground pound by pressing up
* added a new punch move to Knuckles
* added massive improvements to the Mecha Sonic AI compared to 1.1.9
* added Hammer Bros.
* added stage selection modes
* added some attack power to mini tails and knuckles flying
* added Lakitu and Spinies
* changed water to feel less thicc
* changed collision engine to something noticeably faster
* changed fake bowser to get hit by fireballs and attacks
* changed frags to count landed hits and not kills
* changed multiplayer death to drop more coins
* changed multiplayer coin drops so you can collect while they're bouncing
* changed respawn and flashing times in multiplayer
* changed item drops to fall down from the coin heaven
* changed intermission screen with useful tas controls when recording
* changed vine climbing so you can control it to an extent
* changed the way enemies stop offscreen to prevent weird teleporting
* changed knuckles' gliding to be more smooth and enjoyable
* changed Mecha Sonic a lot to be fair against the current roster
* changed some mario movement parameters for consistency and fluidity
* changed Mario to shrink when hit instead of receiving knockback
* changed attack power levels for more balanced multiplayer fights
* changed vertical platforms to move more accurately
* changed multiplayer item drops to be collectible only when not flashing
* Changed most screens to be more intuitive

[Engine Technology]

* added technology to skip entire stages while watching replays
* added attract mode when idling on the title screen picked from your replays
* changed to FMODex for sound effects to solve problems and add features
* changed input handling entirely to make controllers easier to use
* changed replay format to reduce chance of future issues and improve syncing
* changed screen handling for better pixel aspect and also fixing intel blur
* changed F11 to cycle between fullscreen, x1 and x2 window modes
* changed alt-enter to cycle between fullscreen and current window mode
* removed movie compression for faster loading and saving

40 responses

  1. Parker

    I can’t figure out how to download .nds files

    June 22, 2017 at 6:20 pm

    • That’s a Nintendo DS rom.

      June 23, 2017 at 2:11 am

  2. É possivel colocar skins da versão passada nessa versão? (Ainda nao baixei, só para ter certeza, pois fiz uma skin para eu mesmo…)

    June 25, 2017 at 4:14 pm

    • Vem um conversor junto, se for skin de mapa do 1.1.x ou skin de player do 1.4.3.

      June 25, 2017 at 10:29 pm

  3. When will it be for mobile

    June 29, 2017 at 4:11 pm

    • We don’t have plans to do mobile.

      June 29, 2017 at 4:13 pm

    • Never.

      October 1, 2017 at 5:00 am

  4. Sylve gamer3

    How do you change the computer character to someone who’s not Mecha Sonic? ( I mean character?

    July 6, 2017 at 4:48 pm

    • Sylve gamer3

      Oops. Uh, I meant to type “I mean the actual character, not the skin,” Sorry about that.

      July 6, 2017 at 4:49 pm

    • Currently you can only use Mecha cpus.

      July 26, 2017 at 3:04 pm

  5. CyanHumanNETWORK

    i cant figure out how to download the file

    July 15, 2017 at 3:50 pm

    • Click download now; Then, click download, direct download. Dropbox will nag you, close it and download again. You should get the file.

      July 26, 2017 at 3:05 pm

  6. IronFoxGaming

    How do I even play this? I can’t find the game itself, but I have the levels, music, skins…

    July 25, 2017 at 8:12 pm

    • That’s weird. Check if your antivirus didn’t auto-quarantine the game exe.

      July 26, 2017 at 3:04 pm

  7. MADARA777

    espero que pongan a bowser en la siguiente actualizacion

    July 31, 2017 at 2:40 pm

  8. Dark Mario (DMB)

    you should put the download in dropbox…
    google drive sux

    August 19, 2017 at 3:05 pm

    • Well yeah dropbox just locked us out, so we had to use drive.

      August 19, 2017 at 8:31 pm

  9. Octavio.

    Can i change NPCs to be other characters? iff so, how?

    August 20, 2017 at 8:00 am

    • Next version.

      August 20, 2017 at 7:21 pm

  10. SpicyOnion

    BUG! if you enter warp zone in 1-2 and skip the custcene using mario with his butt earlier the game glitches,if you din’t understand:
    Se você entrar na warp zone mas chegar la com a bundada do mario em vez de seguir a trilha(pular a apresentação “bem vindo a warp zone” o jogo falha quando você entra no cano
    Créditos:Kane TV

    August 20, 2017 at 3:39 pm

    • hahahaha, isso é intencional.

      August 20, 2017 at 7:20 pm

  11. Eu quero para mobile

    August 24, 2017 at 10:38 am

    • não tem piá, só windows mesmo.

      August 24, 2017 at 2:07 pm

  12. Deni

    Não consigo baixar, o drop dá erro 429 e o mirror tá off ‘-‘

    August 25, 2017 at 11:09 pm

    • não tá mais off o mirror

      August 26, 2017 at 2:57 am

      • Deni

        Baixando agora mesmo! Obrigadão! Ah se eu quiser customizar os chars tem algum tutorial pra isso?

        September 1, 2017 at 7:24 pm

      • na pasta de skin tem um link pro documento que explica como usar. vc também pode fazer por cima das existentes, só copiar.

        September 2, 2017 at 3:09 am

  13. Erickgamer

    como eu troco os cpus do multiplayer para virarem jogadores?

    August 26, 2017 at 5:27 pm

    • Conecta um controle, daí aparece um cursor pro outro jogador.

      August 26, 2017 at 8:31 pm

  14. You need to fix the download links.

    August 26, 2017 at 5:44 pm

    • Fixed the mirror! unfortunately our dropbox isn’t handling the number of requests we’re getting daily.

      August 26, 2017 at 8:31 pm

    • davi espanhol

      yes i cant download the game

      September 23, 2017 at 4:09 pm

      • davi espanhol

        oops era pra seu uma resposta(mudei de língua pq não sabia como escrever e se eu errei mals)

        September 23, 2017 at 4:12 pm

  15. FlashSonic Games

    Sonic Boll Project, please put Amy instead of Princess Peach to save when you play with Sonic on the next update
    pls pls pls pls pls pls pls pls pls pls pls pls pls
    i always dreamed about this
    make my dream come true

    September 9, 2017 at 7:10 pm

  16. Fellipe

    acabei de baixar e… Alguns sprites do tails não estão certo, quando pula com o primeiro tails sem cogumelo a cauda dele desaparece. Quando tento nadar na fase aquatica ele fica voando e um dos sprites ele vira um quadrado roxo. E seria bom que, quando ele caisse pudesse voar para escapar da morte, mas só da pra voar quando pula e pula, mas no resto o jogo está… MAGNIFICENT!

    September 19, 2017 at 4:08 pm

    • FlashSonic Games

      eu sei oque pessoas que estão lendo seu comentário estão pensando…
      Kane TV

      October 1, 2017 at 1:37 pm

  17. davi espanhol

    não consigo baixar,no download normal queimou o fusível(não baixa)e no dropbox não tem como fazer download direto
    so alguns erros

    September 23, 2017 at 4:15 pm

  18. FlashSonic Games

    Hey Sonic Boll Project, i have an idea for the next update, i don’t know if you guys already have this idea but, you guys could put Steve from Minecraft, then you can play with Steve on the Minecraft World, and also how do i change character sprites????

    October 1, 2017 at 1:36 pm

  19. Just found this amazing game, very impressed with the people who made this and just wanted to say thank you! I did have a few curious questions, I got 1.7 and can’t seem to use my gamepad. Keyboard is ok but man it would be amazing if I could get it to work lol. Also I wondered is there a way to unlock the 2 levels and 3 characters blacked out? Or are those spotholders perhaps for a future update? Just wondered, I’ve played through it a bunch and haven’t found any “secrets” or anything Lol.

    October 16, 2017 at 7:45 pm

    • hey thanks for trying it out! gamepad should work. make sure it’s selected as the preferred device on windows USB gamepad dialog. the blacked out characters are placeholders, yes.

      October 17, 2017 at 1:02 pm

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